[ru]
WALKGUARD_KILL_MESSAGE = you have entered a zone which is marked as cheat-zone
WALKGUARD_CAMPING_INIT = -= camper-zone - some seconds left =-
WALKGUARD_CAMPING_DAMG = -= camper-zone - you get damage =-
WALKGUARD_CAMPING_TIME = -= camper-zone - %i seconds left =-
ZONE_FILE_SAVED = zone-file saved to '%s'
ZONE_FULL = zones are full, remove older or unused zones
WGM_ZONE_FOUND = %s^n%i zones found
WGM_ZONE_CURRENT_CAMP = %s (current %i -> '\d%s\w' [damage after '\d%i\w' seconds])
WGM_ZONE_CURRENT_NONE = %s (current %i -> '\d%s\w')
WGM_ZONE_EDIT = %s^n1 - edit current zone
WGM_ZONE_CHANGE = %s^n      2 <- previous     3 -> next
WGM_ZONE_CREATE = %s^n4 - create new zone
WGM_ZONE_DELETE = %s^n6 - \rdelete\w current zone
WGM_ZONE_SAVE = %s^n9 - save all zones
WGM_ZONE_EXIT = %s^n0 - quit
WGE_ZONE_CURRENT_CAMP = %s^n1 - change zone-mode -> '\d%s\w', damage after '\d%i\w' seconds
WGE_ZONE_CURRENT_NONE = %s^n1 - change zone-mode -> '\d%s\w'
WGE_ZONE_CURRENT_CHANGE = %s^n      2 <- less      3 -> more
WGE_ZONE_SIZE_INIT = %s^n4 - change size over '\d%s\w'
WGE_ZONE_SIZE_MINS = %s^n      \r5 <- strip       6 -> wider\w
WGE_ZONE_SIZE_MAXS = %s^n      \y7 <- strip       8 -> wider\w
WGE_ZONE_SIZE_STEP = %s^n      9 - increment \d%i\w units
WGE_ZONE_SIZE_QUIT = %s^n0 - back
TRANSLATE_X_KOORD = x-coordinates
TRANSLATE_Y_KOORD = y-coordinates
TRANSLATE_Z_KOORD = z-coordinates
ZONE_MODE_NONE = no function
ZONE_MODE_CAMPER = camper-zone
ZONE_MODE_CAMPER_T1 = camper-zone for team 1 (e.g. terrorist)
ZONE_MODE_CAMPER_T2 = camper-zone for team 2 (e.g. counter-terrorist)
ZONE_MODE_BLOCKING = block all player
ZONE_MODE_CHEATER = cheater-zone, kill
ZONE_MODE_CHEATER_T1 = cheater-zone (team 1 [e.g. terrorist]), kill
ZONE_MODE_CHEATER_T2 = cheater-zone (team 2 [e.g. counter-terrorist]), kill
ZONE_KILL_INIT = \yATTENTION!\w Delete current zone?
ZONE_KILL_ASK = %s^n^n^n1 - no^n^n0 - \ryes, delete\w
ZONE_KILL_YES = zone deleted
ZONE_KILL_NO = zone NOT deleted
