{
	"name" : "FlWeaponTryRespawn",
	"class" : "CGameRules",
	"library" : "mod",
	"return" : 
	{
		"type" : "float"
	},
	"arguments" : 
	[
		{
			"type" : "CBasePlayerItem *"
		}
	],
	"indexes" : 
	[
		{
			"os" : "windows",
			"mod" : "SvenCoop",
			"value" : 33
		},
		{
			"os" : "windows",
			"mod" : "cstrike",
			"value" : 34
		},
		{
			"os" : "linux",
			"mod" : "cstrike",
			"value" : 36
		},
		{
			"os" : "windows",
			"mod" : "dod",
			"value" : 34
		},
		{
			"os" : "linux",
			"mod" : "dod",
			"value" : 36
		},
		{
			"os" : "windows",
			"mod" : "valve",
			"value" : 33
		},
		{
			"os" : "linux",
			"mod" : "valve",
			"value" : 35
		},
		{
			"os" : "windows",
			"mod" : "ns",
			"value" : 33
		},
		{
			"os" : "linux",
			"mod" : "ns",
			"value" : 35
		},
		{
			"os" : "windows",
			"mod" : "ts",
			"value" : 32
		},
		{
			"os" : "linux",
			"mod" : "ts",
			"value" : 34
		},
		{
			"os" : "windows",
			"mod" : "tfc",
			"value" : 33
		},
		{
			"os" : "linux",
			"mod" : "tfc",
			"value" : 35
		}
	]
}	