/* Uncomment this, if you have warning 217 (loose indentation) Uncomment means to delete these 2 symbols "//" */ //#define LOOSE_INDENTATION #include #include #define PLUGIN "Chat Colors" #define VERSION "2.0" #define AUTHOR "Arion" #if defined LOOSE_INDENTATION #pragma tabsize 0 #endif #define OWN_ACCESS ADMIN_IMMUNITY #define ADM_ACCESS ADMIN_CHAT #define VIP_ACCESS ADMIN_LEVEL_H #define ADMIN_LISTEN ADMIN_BAN new sayText new teamInfo new maxPlayers new message[192] new g_MessageColor new g_NameColor new g_AdminListen new strName[191] new strText[191] new alive[11] public plugin_init() { register_plugin (PLUGIN, VERSION, AUTHOR) g_MessageColor = register_cvar ("amx_color", "2") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red g_NameColor = register_cvar ("amx_namecolor", "6") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color g_AdminListen = register_cvar ("amx_listen", "1") // Set whether admins see or not all messages (Alive, dead and team-only) sayText = get_user_msgid ("SayText") teamInfo = get_user_msgid ("TeamInfo") maxPlayers = get_maxplayers() register_message (sayText, "avoid_duplicated") register_clcmd ("amx_color", "set_color", ADM_ACCESS, "") register_clcmd ("amx_namecolor", "set_name_color", ADM_ACCESS, "") register_clcmd ("amx_listen", "set_listen", ADM_ACCESS, "<1 | 0>") register_clcmd ("say", "hook_say") register_clcmd ("say_team", "hook_say") } public avoid_duplicated (msgId, msgDest, receiver) { return PLUGIN_HANDLED } public hook_say(id) { read_args (message, 191) remove_quotes (message) if(equal (message, "")) return PLUGIN_CONTINUE new name[32] get_user_name (id, name, 31) new bool:admin = false new bool:vip = false new bool:own = false if (get_user_flags(id) & ADM_ACCESS) admin = true if (get_user_flags(id) & VIP_ACCESS) vip = true if (get_user_flags(id) & OWN_ACCESS) own = true new isAlive if (is_user_alive (id)) { isAlive = 1 alive = "^x01" } else { isAlive = 0 alive = "^x01*DEAD* " } static color[10] if (admin || vip) { if((admin && vip && own) || get_user_flags(id) & ADMIN_LEVEL_C ) { get_user_team (id, color, 9) format (strName, 191, "%s^x04[Boss]^x03 %s", alive, name) } else if(admin && vip) { get_user_team (id, color, 9) format (strName, 191, "%s^x04[Man]^x03 %s", alive, name) } else if(admin) { get_user_team (id, color, 9) format (strName, 191, "%s^x04[Admin]^x03 %s", alive, name) } else if(vip) { get_user_team (id, color, 9) format (strName, 191, "%s^x04[VIP]^x03 %s", alive, name) } if(admin && vip && own) { copy (color, 9, "SPECTATOR") format (strText, 191, "^x03%s", message) } else if(admin && vip) { format (strText, 191, "^x04%s", message) } else if(admin) { format (strText, 191, "^x04%s", message) } else if(vip) { format (strText, 191, "^x04%s", message) } } else { get_user_team (id, color, 9) format (strName, 191, "%s^x04[Gamer]^x03 %s", alive, name) format (strText, 191, "%s", message) } format (message, 191, "%s^x01 : %s", strName, strText) sendMessage (color, isAlive) // Sends the colored message return PLUGIN_CONTINUE } public set_color (id, level, cid) { if (!cmd_access(id, level, cid, 2)) return PLUGIN_HANDLED new arg[1], newColor read_argv (1, arg, 1) newColor = str_to_num (arg) if (newColor >= 1 && newColor <= 5) { set_cvar_num ("amx_color", newColor) set_pcvar_num (g_MessageColor, newColor) if (get_pcvar_num (g_NameColor) != 1 && ((newColor == 3 && get_pcvar_num (g_NameColor) != 3) || (newColor == 4 && get_pcvar_num (g_NameColor) != 4) || (newColor == 5 && get_pcvar_num (g_NameColor) != 5))) { set_cvar_num ("amx_namecolor", 2) set_pcvar_num (g_NameColor, 2) } } return PLUGIN_HANDLED } public set_name_color (id, level, cid) { if (!cmd_access(id, level, cid, 2)) return PLUGIN_HANDLED new arg[1], newColor read_argv (1, arg, 1) newColor = str_to_num (arg) if (newColor >= 1 && newColor <= 6) { set_cvar_num ("amx_namecolor", newColor) set_pcvar_num (g_NameColor, newColor) if ((get_pcvar_num (g_MessageColor) != 1 && ((newColor == 3 && get_pcvar_num (g_MessageColor) != 3) || (newColor == 4 && get_pcvar_num (g_MessageColor) != 4) || (newColor == 5 && get_pcvar_num (g_MessageColor) != 5))) || get_pcvar_num (g_NameColor) == 6) { set_cvar_num ("amx_color", 2) set_pcvar_num (g_MessageColor, 2) } } return PLUGIN_HANDLED } public set_listen (id, level, cid) { if (!cmd_access(id, level, cid, 2)) return PLUGIN_HANDLED new arg[1], newListen read_argv(1, arg, 1) newListen = str_to_num (arg) set_cvar_num ("amx_listen", newListen) set_pcvar_num (g_AdminListen, newListen) return PLUGIN_HANDLED } public sendMessage (color[], alive) { new teamName[10] for (new player = 1; player < maxPlayers; player++) { if (!is_user_connected(player)) continue if (alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN) { get_user_team (player, teamName, 9) // Stores user's team name to change back after sending the message changeTeamInfo (player, color) // Changes user's team according to color choosen writeMessage (player, message) // Writes the message on player's chat changeTeamInfo (player, teamName) // Changes user's team back to original } } } public changeTeamInfo (player, team[]) { message_begin (MSG_ONE, teamInfo, _, player) // Tells to to modify teamInfo (Which is responsable for which time player is) write_byte (player) // Write byte needed write_string (team) // Changes player's team message_end() // Also Needed } public writeMessage (player, message[]) { message_begin (MSG_ONE, sayText, {0, 0, 0}, player) // Tells to modify sayText (Which is responsable for writing colored messages) write_byte (player) // Write byte needed write_string (message) // Effectively write the message, finally, afterall message_end () // Needed as always } public writeMessageTeam (player, msg[]) { message_begin (MSG_ONE, sayText, {0, 0, 0}, player) // Tells to modify sayText (Which is responsable for writing colored messages) write_byte (player) // Write byte needed write_string (message) // Effectively write the message, finally, afterall message_end () // Needed as always }