//				1. Name							2. Desc		3. Speed	4. Grav		5. Jump		6. Knock	7. Dmg		8. Primattrate	9. Secattrate	10. Flags		11. V Model				12. P Model				13. Deploy Sound				14. Hit Sound					15. Hitwall Sound			16. Slash Sound						17. Stab Sound
register_knife	"\rMaster Combat"	"\r{Dmg+30 - Knock+40 - Grav+30}"			"240.0"		"0.9"		"330.0"		"10.0"		"2.7"		"1.0"			"1.0"			""		"models/bw/v_mastercombat.mdl"		"models/bw/p_mastercombat.mdl"			"weapons/vox/cb_draw.wav"			"weapons/vox/cb_hi2.wav,weapons/vox/cb_hit1.wav"		"weapons/vox/cb_hiwl.wav"		"weapons/vox/cb_mis.wav"				"weapons/vox/cb_sb.wav"
register_knife	"\wStrong"	"\w{Dmg+40 - Knock+25 - Grav+25}"			"240.0"		"0.9"		"330.0"		"12.0"		"4.0"		"1.0"			"1.0"			""		"models/zp/v_strong_knife.mdl"		"models/zp/p_strong_knife.mdl"			"weapons/vox/str_drw.wav"			"weapons/vox/str_hi2.wav,weapons/vox/str_hi2.wav"		"weapons/vox/str_hitwalll.wav"		"weapons/vox/str_misss.wav"				"weapons/vox/str_stabbbb.wav"
register_knife	"\wAxe"		"\w{Dmg+27 - Knock+33 - Grav+35}"			"240.0"		"0.9"		"350.0"		"10.0"		"3.0"		"1.0"			"1.0"			""		"models/zp/v_axe.mdl"			"models/zp/p_axe.mdl"				"weapons/vox/axe_drawww.wav"		"weapons/vox/axe_hit1.wav,weapons/vox/axe_hit1.wav"	"weapons/vox/axe_hitwal.wav"		"weapons/vox/axe_miss.wav"				"weapons/vox/axe_stabb.wav"
register_knife	"\dHammer"	"\r[Admins & VIP] \d{Dmg+70 - Knock+50 - Grav+50}"			"240.0"		"0.9"		"340.0"		"11.5"		"10.0"		"1.0"			"1.0"			"t"		"models/zp/v_hammer.mdl"		"models/zp/p_hammer.mdl"			"weapons/vox/ham_draw.wav"		"weapons/vox/hamer_hit.wav,weapons/vox/hamer_hit.wav"	"weapons/vox/axe_hitwal.wav"		"weapons/vox/h_m.wav"				"weapons/vox/ham_stb.wav"
register_knife	"Survivor"	"Only Surv"						"275.0"		"0.9"		"350.0"		"15.5"		"20.0"		"1.0"			"1.0"			"S"		"models/zp/v_axe_surv.mdl"		"models/zp/p_axe.mdl"				"weapons/vox/axe_drawww.wav"		"weapons/vox/axe_hit1.wav,weapons/vox/axe_hit1.wav"	"weapons/vox/axe_hitwal.wav"		"weapons/vox/axe_miss.wav"				"weapons/vox/axe_stabb.wav"