#include < amxmodx > #include < engine > public plugin_init( ) { register_plugin( "Non-sprite set to glow! Fix", "1.0", "xPaw" ); new szModel[ 2 ], iEntity = get_maxplayers( ), iMaxEntities = get_global_int( GL_maxEntities ); while( ++iEntity <= iMaxEntities ) { if( is_valid_ent( iEntity ) && entity_get_int( iEntity, EV_INT_rendermode ) == kRenderGlow ) { entity_get_string( iEntity, EV_SZ_model, szModel, 1 ); if( szModel[ 0 ] == '*' ) entity_set_int( iEntity, EV_INT_rendermode, kRenderNormal ); } } }