"VertexLitGeneric"
{
	"$baseTexture" "models\player\techknow\urbanhomer_v2\homer"
        //"$envmap" 			"env_cubemap"
	"$bumpmap" "models\player\techknow\urbanhomer_v2\homer_n"
 	"$normalmapalphaenvmapmask" 1
	"$envmapcontrast" 0.3
	"$envmapsaturation" 0.7
	"$envmaptint" "[ 0.36 0.36 0.36 ]"
}
