"VertexlitGeneric"
{
	"$basetexture" "models/player/slow/quad_ninja/slow_body"
	"$bumpmap" "models/player/slow/quad_ninja/slow_body_bump"

	"$selfillum" 1


 	"$phong" 			"1"
	"$phongexponent"		"70"
	"$phongboost"		"120"
	"$phongfresnelranges"	"[.15 .3 .5]"


	"$envmap"			"env_cubemap"
	"$envmapfresnel"		".85"
	"$envmaptint" 		"[.6 .6 .6]"
}