"Refract"
{
 	"$refractamount" 		".075"
 	"$bluramount" 		".003"

	"$refracttint"		"[1 .55 .55]" 
	"$normalmap" 		"models/player/slow/me2/solus/slow_mask_glass_bump"

	"$surfaceprop" 		"glass"
	"$model" 			"1"
	"$forcerefract"		"1"
	"$nocull"			"1"

	"$envmap" 				"env_cubemap"
	"$envmaptint" 			"[.4 .35 .35]" 
	"$envmapcontrast" 		"1"
	"$envmapsaturation" 		".65"
}

