"VertexlitGeneric"
{
	"$basetexture" "models/player/slow/me2/solus/slow_shader"
	"$bumpmap" "models/player/slow/me2/solus/alt/slow_body_alt_bump"

	"$additive" 1

	"$envmap" 				"env_cubemap"
	"$envmaptint" 			"[.65 .65 .65]" 
	"$normalmapalphaenvmapmask"	"1"
	"$envmapcontrast" 		".85"
	"$envmapsaturation" 		".45"
}


