"VertexlitGeneric"
{
	"$basetexture" "models/player/slow/specnaz/slow_1"
	"$bumpmap"	"models/player/slow/specnaz/slow_bump1"
	"$nocull" 1
	"$halflambert" 1

 	"$phong" "1"
	"$phongexponent" "8"
	"$phongboost"	"0.06"
	"$phongfresnelranges"	"[1 1 1]"
	"$phongalbedotint" "1"
}
