"VertexlitGeneric"
{
	"$basetexture" "models/player/slow/specnaz/slow_2"
	"$bumpmap"	"models/player/slow/specnaz/slow_bump2"
	"$halflambert" 1

	"$envmap" "env_cubemap"
	"$envmaptint" "[.8 .8 .8]" 
	"$envmapcontrast" 0.4
	"$normalmapalphaenvmapmask" 1
}
