VertexLitGeneric
{
	"$basetexture"	"models\player\ics\zombieguerilla\t_guerilla"
//	"$bumpmap" "models\player\ics\zombieguerilla\t_guerilla_normal"
	"$bumpmap" "models\player\t_guerilla\t_guerilla_normal"
	"$normalmapalphaenvmapmask" "1"
	"$surfaceprop" "flesh"

}
