"VertexLitGeneric"
{
	"$baseTexture" "models/Zombie_Fast/fast_zombie_sheet"
	"$alphatest" 1
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
//	"$envmapmask" "models/Zombie_Fast/fast_zombie_sheet_m"
	"$bumpmap" "Models/zombie_fast/fast_zombie_sheet_normal"
	"$envmapcontrast" 1
	"$surfaceprop" "flesh"
}
