hlcsg v2.5.3 rel Custom Build 1.7 (Dec  9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
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Command line: C:\PROGRA~1\VALVEH~1\hlcsg.exe d:\mapai\zm_murder_house 
Entering d:\mapai\zm_murder_house.map

Current hlcsg Settings
Name                 |  Setting  |  Default
---------------------|-----------|-------------------------
threads               [       2 ] [  Varies ]
verbose               [     off ] [     off ]
log                   [      on ] [      on ]
developer             [       0 ] [       0 ]
chart                 [     off ] [     off ]
estimate              [     off ] [     off ]
max texture memory    [ 4194304 ] [ 4194304 ]
priority              [  Normal ] [  Normal ]

noclip                [     off ] [     off ]
null texture stripping[      on ] [      on ]
clipnode economy mode [      on ] [      on ]
onlyents              [     off ] [     off ]
wadtextures           [      on ] [      on ]
skyclip               [      on ] [      on ]
hullfile              [    None ] [    None ]
min surface area      [   0.500 ] [   0.500 ]
brush union threshold [   0.000 ] [   0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

9 brushes (totalling 54 sides) discarded from clipping hulls
CreateBrush:
 (0.72 seconds)
SetModelCenters:
 (0.00 seconds)
CSGBrush:
 (1.69 seconds)

Using Wadfile: \games\cs\valve\halflife.wad
 - Contains 27 used textures, 46.55 percent of map (3116 textures in wad)
Using Wadfile: \games\cs\cstrike\torntextures.wad
 - Warning: Larger than expected texture (240172 bytes): 'TK_STONEWALLHI'
 - Warning: Larger than expected texture (306812 bytes): 'TK_CLAYROOF'
 - Warning: Larger than expected texture (272812 bytes): '{TK_PLANTLG'
 - Warning: Larger than expected texture (327212 bytes): '{TK_PLANTSM'
 - Warning: Larger than expected texture (235412 bytes): 'TK_TORNMAP'
 - Contains 6 used textures, 10.34 percent of map (162 textures in wad)
Using Wadfile: \games\cs\cstrike\itsitaly.wad
 - Contains 1 used texture, 1.72 percent of map (99 textures in wad)
Using Wadfile: \games\cs\cstrike\jos.wad
 - Contains 1 used texture, 1.72 percent of map (24 textures in wad)
Using Wadfile: \games\cs\cstrike\n0th1ng.wad
 - Contains 0 used textures, 0.00 percent of map (8 textures in wad)
Using Wadfile: \games\cs\cstrike\prodigy.wad
 - Contains 0 used textures, 0.00 percent of map (2 textures in wad)
Using Wadfile: \games\cs\cstrike\de_piranesi.wad
 - Contains 1 used texture, 1.72 percent of map (160 textures in wad)
Using Wadfile: \games\cs\cstrike\de_storm.wad
 - Contains 0 used textures, 0.00 percent of map (74 textures in wad)
Using Wadfile: \games\cs\cstrike\de_vertigo.wad
 - Contains 1 used texture, 1.72 percent of map (19 textures in wad)
Using Wadfile: \games\cs\cstrike\decals.wad
 - Contains 0 used textures, 0.00 percent of map (225 textures in wad)
Using Wadfile: \games\cs\cstrike\cstraining.wad
 - Contains 0 used textures, 0.00 percent of map (24 textures in wad)
Using Wadfile: \games\cs\cstrike\cstrike.wad
 - Contains 2 used textures, 3.45 percent of map (123 textures in wad)
Using Wadfile: \games\cs\cstrike\de_airstrip.wad
 - Contains 2 used textures, 3.45 percent of map (69 textures in wad)
Using Wadfile: \games\cs\cstrike\de_aztec.wad
 - Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS'
 - Warning: Larger than expected texture (348972 bytes): 'THANKS'
 - Contains 0 used textures, 0.00 percent of map (24 textures in wad)
Using Wadfile: \games\cs\cstrike\cs_office.wad
 - Contains 1 used texture, 1.72 percent of map (102 textures in wad)
Using Wadfile: \games\cs\cstrike\cs_bdog.wad
 - Contains 2 used textures, 3.45 percent of map (132 textures in wad)
Using Wadfile: \games\cs\cstrike\cs_cbble.wad
 - Contains 0 used textures, 0.00 percent of map (61 textures in wad)
Using Wadfile: \games\cs\cstrike\cs_dust.wad
 - Contains 0 used textures, 0.00 percent of map (28 textures in wad)
Using Wadfile: \games\cs\cstrike\cs_havana.wad
 - Contains 2 used textures, 3.45 percent of map (122 textures in wad)
Using Wadfile: \games\cs\cstrike\ajawad.wad
 - Contains 0 used textures, 0.00 percent of map (1 textures in wad)
Using Wadfile: \games\cs\cstrike\cached.wad
 - Contains 0 used textures, 0.00 percent of map (2 textures in wad)
Using Wadfile: \games\cs\cstrike\chateau.wad
 - Contains 10 used textures, 17.24 percent of map (136 textures in wad)
Using Wadfile: \games\cs\cstrike\cs_747.wad
 - Contains 2 used textures, 3.45 percent of map (143 textures in wad)
Using Wadfile: \games\cs\cstrike\cs_assault.wad
 - Contains 0 used textures, 0.00 percent of map (22 textures in wad)

Warning: More than 8 wadfiles are in use. (24)
This may be harmless, and if no strange side effects are occurring, then
it can safely be ignored. However, if your map starts exhibiting strange
or obscure errors, consider this as suspect.


added 5 additional animating textures.
Texture usage is at 1.79 mb (of 4.00 mb MAX)
2.72 seconds elapsed

-----   END   hlcsg -----



