
Все в полной новости
Итак, сначала нам надо найти сами худы
Ищем:
/// Show name, health, class, and ammo packs
Видем там такое:
// Show name, health, class, and ammo packs
set_hudmessage(255, 255, 255, HUD_SPECT_X, HUD_SPECT_Y, 0, 6.0, 1.1, 0.0, 0.0, -1)
ShowSyncHudMsg(ID_SHOWHUD, g_MsgSync2, \”%L %s^nHP: %d – %L %s – %L %d\”, ID_SHOWHUD, \”SPECTATING\”, g_playername[id], pev(id, pev_health), ID_SHOWHUD, \”CLASS_CLASS\”, class, ID_SHOWHUD, \”AMMO_PACKS1\”, g_ammopacks[id])
set_hudmessage(255, 255, 255, HUD_SPECT_X, HUD_SPECT_Y, 0, 6.0, 1.1, 0.0, 0.0, -1)
ShowSyncHudMsg(ID_SHOWHUD, g_MsgSync2, \”%L %s^nHP: %d – %L %s – %L %d\”, ID_SHOWHUD, \”SPECTATING\”, g_playername[id], pev(id, pev_health), ID_SHOWHUD, \”CLASS_CLASS\”, class, ID_SHOWHUD, \”AMMO_PACKS1\”, g_ammopacks[id])
Меняем на:
set_hudmessage(255, 255, 255, HUD_SPECT_X, HUD_SPECT_Y, 0, 6.0, 1.1, 0.0, 0.0, -1)
ShowSyncHudMsg(ID_SHOWHUD, g_MsgSync2, \”%L %s^nHP: %d – %L %s\”, ID_SHOWHUD, \”SPECTATING\”, g_playername[id], pev(id, pev_health), ID_SHOWHUD, \”CLASS_CLASS\”, class, ID_SHOWHUD)
ShowSyncHudMsg(ID_SHOWHUD, g_MsgSync2, \”%L %s^nHP: %d – %L %s\”, ID_SHOWHUD, \”SPECTATING\”, g_playername[id], pev(id, pev_health), ID_SHOWHUD, \”CLASS_CLASS\”, class, ID_SHOWHUD)
Идем дальши, ищем:
// Show health, class and ammo packs
Видем там такое:
set_hudmessage(red, green, blue, HUD_STATS_X, HUD_STATS_Y, 0, 6.0, 1.1, 0.0, 0.0, -1)
ShowSyncHudMsg(ID_SHOWHUD, g_MsgSync2, \”%L: %d – %L %s – %L %d\”, id, \”ZOMBIE_ATTRIB1\”, pev(ID_SHOWHUD, pev_health), ID_SHOWHUD, \”CLASS_CLASS\”, class, ID_SHOWHUD, \”AMMO_PACKS1\”, g_ammopacks[ID_SHOWHUD])
ShowSyncHudMsg(ID_SHOWHUD, g_MsgSync2, \”%L: %d – %L %s – %L %d\”, id, \”ZOMBIE_ATTRIB1\”, pev(ID_SHOWHUD, pev_health), ID_SHOWHUD, \”CLASS_CLASS\”, class, ID_SHOWHUD, \”AMMO_PACKS1\”, g_ammopacks[ID_SHOWHUD])
Меняем на:
set_hudmessage(red, green, blue, HUD_STATS_X, HUD_STATS_Y, 0, 6.0, 1.1, 0.0, 0.0, -1)
ShowSyncHudMsg(ID_SHOWHUD, g_MsgSync2, \”%L: %d – %L %s\”, id, \”ZOMBIE_ATTRIB1\”, pev(ID_SHOWHUD, pev_health), ID_SHOWHUD, \”CLASS_CLASS\”, class, ID_SHOWHUD)
ShowSyncHudMsg(ID_SHOWHUD, g_MsgSync2, \”%L: %d – %L %s\”, id, \”ZOMBIE_ATTRIB1\”, pev(ID_SHOWHUD, pev_health), ID_SHOWHUD, \”CLASS_CLASS\”, class, ID_SHOWHUD)
Вот и все ,теперь в левом нижнем углу небудет написано сколько у вас аммо