Авторы: PomanoB & [email protected]
Плагин добавляет на сервер подарки. Время появления подарков и т.д. регулируется кварами:
zp_sb_time – 60.0 – через сколько подарки будут возраждены.
zp_sb_max_round – 8 – Сколько подарков может отображаться в раунде текущем.
Вызов меню для установки подарков: /supplybox_menu.
Версия без спрайта.
Вы можете поставить свои экстра итемы в подарки, менять нужно тут:
Показать / Скрыть текст
case 0:
{
zp_set_user_ammo_packs(id, zp_get_user_ammo_packs(id) + 5)
colorChat(id, GREY, \”[Zero Blood]^4 You were given 5 Ammo Packs!\”)
}
case 1:
{
zp_set_user_ammo_packs(id, zp_get_user_ammo_packs(id) + 7)
colorChat(id, GREY, \”[Zero Blood]^4 You were given 7 Ammo Packs!\”)
}
case 2:
{
zp_set_user_ammo_packs(id, zp_get_user_ammo_packs(id) + 10)
colorChat(id, GREY, \”[Zero Blood]^4 You were given 10 Ammo Packs!\”)
}
case 3:
{
set_user_armor(id, get_user_armor(id) + 30)
colorChat(id, GREY, \”[Zero Blood]^4 You were given 30 Armor!\”)
emit_sound(id, CHAN_AUTO, \”items/tr_kevlar.wav\”, 1.0, ATTN_NORM, 0, PITCH_NORM)
}
case 4:
{
set_user_armor(id, get_user_armor(id) + 50)
colorChat(id, GREY, \”[Zero Blood]^4 You were given 50 Armor!\”)
emit_sound(id, CHAN_AUTO, \”items/tr_kevlar.wav\”, 1.0, ATTN_NORM, 0, PITCH_NORM)
}
case 5:
{
set_user_armor(id, get_user_armor(id) + 100)
colorChat(id, GREY, \”[Zero Blood]^4 You were given 100 Armor!\”)
emit_sound(id, CHAN_AUTO, \”items/tr_kevlar.wav\”, 1.0, ATTN_NORM, 0, PITCH_NORM)
}
case 6:
{
set_user_health(id, get_user_health(id) + 100)
colorChat(id, GREY, \”[Zero Blood]^4 You were given 100 Health!\”)
emit_sound(id, CHAN_AUTO, \”items/smallmedkit1.wav\”, 1.0, ATTN_NORM, 0, PITCH_NORM)
}
case 7:
{
set_user_health(id, get_user_health(id) + 200)
colorChat(id, GREY, \”[Zero Blood]^4 You were given 200 Health!\”)
emit_sound(id, CHAN_AUTO, \”items/smallmedkit1.wav\”, 1.0, ATTN_NORM, 0, PITCH_NORM)
}
case 8:
{
set_user_health(id, get_user_health(id) + 300)
colorChat(id, GREY, \”[Zero Blood]^4 You were given 300 Health!\”)
emit_sound(id, CHAN_AUTO, \”items/smallmedkit1.wav\”, 1.0, ATTN_NORM, 0, PITCH_NORM)
}
case 9:
{
give_weapon_skull7(id)
colorChat(id, GREY, \”[Zero Blood]^4 You were given Skull7 MachineGun!\”)
}
case 10:
{
give_weapon_m249(id)
colorChat(id, GREY, \”[Zero Blood]^4 You were given Ex-M249 MachineGun!\”)
}
case 11:
{
give_weapon_hk23(id)
colorChat(id, GREY, \”[Zero Blood]^4 You were given HK-23 MachineGun!\”)
}
case 12:
{
zp_force_buy_extra_item(id, zp_get_extra_item_id(\”\\rAntidrag ability [one round]\”), 1)
colorChat(id, GREY, \”[Zero Blood]^4 You were given an Antidrag ability [one round]!\”)
}
case 13:
{
zp_force_buy_extra_item(id, zp_get_extra_item_id(\”\\rAntidot Bomb\”), 2)
colorChat(id, GREY, \”[Zero Blood]^4 You were given a Antidot Bomb!\”)
[hide=1,2,40]present.zip
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